CLO 3D

CLO 3D

As part of my graduation collection in Dublin, I designed one complete look using CLO 3D. It allows designers to move away from traditional toiling processes and instead build, test, and refine garments in a fully simulated digital environment — saving time, reducing waste, and opening up new creative possibilities.

For this project, I worked through the full digital production pipeline: drafting and constructing the patterns directly within the software, recreating realistic fabric simulations by carefully matching the physical properties of the real textiles, and designing a cohesive set to stage the final render. The result is a look that exists entirely in the digital space, yet reflects the same level of craft and intentionality as a physically made garment.

This project reflects my broader interest in the future of sustainable and digital fashion, where creativity and technology work hand in hand.